The origin of STEAM-Man is shrouded in mystery. He likes to keep it this way. Many heroes in the superhuman community keep their super persona separate from their real-life identity, usually to protect family members and friends from the villains they’ve vowed to bring to justice. STEAM-Man has a more serious reason for his secrecy. He is actually a man from another time and an alternate Earth. 2,000 years into our future, in dimension X, Earth will explode, and billions of lives will end.
The arts provide a platform so our young people can express their creativity. We all know creativity lends itself to innovation, and our young people can you that innovation to drive change in their communities. The arts also help to bring STEAM to life, by adding some color. Learn how to activate your creative superpower. Sign your class up today.
This program is designed for young people with little to no experience flying drones. We want to get our students out of their chairs and flying into the air. Suitable for grades 6-8. Learn to fly drones through exciting simulation and hands-on engagement. Taking place in a safe space where you can learn more about drones and the many work force applications they can be used for.
This program is designed to introduce young people to the wonderful world of Engineering. Suitable for grades 3-5. Students will learn to look at the world through the eyes of an Engineer. They will be introduced to the Engineering Design Process, and we will use hands-on activities to demonstrate how it can used to solve problems.